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Sound Design
Projects

The 5 reels presented here represent the various types of game audio work by Kendall Robinson.  This includes linear and non-linear editing, foley recording, audio mixing and Wwise implementation.  Themes that are explored in these works include soundscapes, cinematic, gameplay and magic spells.  All sounds were edited in Pro Tools and implemented using Wwise.    

The Blacksmith | Cinematic and Gameplay Redesign

Graveyard | Soundscape Design

Space Game | Menu, Character and Soundscape Design

Magic Spells | Sound Design

Painting Re-imagined | Soundscape Design

Hello

My name is Kendall Robinson

I am an audio professional specializing in sound design, audio editing, mixing and mastering. My passion for audio began in 2003 as a singer, songwriter and producer, and I have since developed my skills in the sound design field. I received my Bachelor's in Audio Production from Full Sail University, and finished as the class Valedictorian with certifications in Logic Pro and Pro Tools.  Today, I dedicate my time to working with artists like myself, who lack the funding or following to see their many creative ideas manifest.  My ultimate goal is to create sounds that take others away from the stresses of the real world and into a life-like rendition of their imagination. As your go to audio professional, I strive to bring the highest quality of work to all my clients. I prioritize the creative process over profits, and I’m dedicated to helping you bring your vision to life. Check out my latest work and message me to start collaborating. 

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